As an Interaction Designer at Tellart, Adam’s activities include designing services to improve quality and interaction; researching the needs, wants and limitations of the end-user; conceptualizing products and systems for web, mobile and embedded applications; and prototyping proof of concept models and demonstrations for presentations and workshops.
Adam’s detailed knowledge of physical computing technology enables him to design complex and multi-faceted user experiences, as well as serve as an informational resource both here at Tellart, and on bildr – described as “a community of makers, artists, designers, and builders focused on simplifying the world of electronics DIY by modularizing information” – that Adam founded.
Adam graduated with honors from the Industrial Design Department at the Rhode Island School of Design (RISD). While studying industrial design, Adam quickly began focusing on user interaction with electronic and software-based products. In order to further explore and support these interests, he taught himself several programming languages for web and multitouch interfaces, and developed online communities to share his knowledge. His senior thesis project involved a redesign of Wikipedia to allow for greater collaboration and accuracy in the output materials. Before joining Tellart, Adam led software interface design for an emerging technology start-up company focused on emotion-sensing technologies.