People don’t interact with computers or devices, they interact with each other and the world around them; a world in which the borders between natural, material and virtual have blurred.
Tellart builds where these borders blur.
As we come to understand that the network isn’t in computers but inside everything we touch, we learn that “form” isn’t what we see, it’s what we use. Every day there’s a new surface to interact with. But, underneath these surfaces lie familiar human needs, desires, habits and hopes.
Emerging technologies aren’t built with the same tools or the same talents we know from the past. We are Tellart: we’re inventors and explorers. We believe the best way to explore an idea is to make it real. We don’t just dream and sketch, we prototype and manufacture. We are in the business of making things real.
For fourteen years, Tellart has been building interactive objects and environments that connect to the web.
Fourteen years of marketing stunts, building control systems, museum exhibitions, games for health, consumer electronics, and medical simulations. Technologies emerge, and we’ve set out to give them culturally and economically relevant form.
In a small factory in New England, we’ve been housing the brains, hands, and hearts of industrial designers, electrical engineers, graphic designers and software architects. We’ve built our own tools and we use them every day.
We are proud of our clients and partners and the work we’ve done together. Sometimes our work starts with workshops to reveal needs and goals, or to identify potential strategies and tactics. Sometimes we create long-term agreements over years to build out innovative lines of business. But we always share the same goals as our partners: to actually make things that change the way the world thinks and acts.
Tellart starts where you start: with a hunch, an idea, a stray piece of technology, a carefully articulated demand, a broad sense that something is possible if addressed with courage, care, attention, and commitment.
We’re designers – by temperament, by training, by experience. We think of design as a sensibility, a practice, a process. We think the best design is a response to constraints: we identify them, we understand them, we find inspiration in them.
We’re teachers and thought leaders. We run courses and workshops, speak at conferences, contribute to open source communities and lead research projects internationally – experiences that allow us to experiment, explore, study and shape the future of our discipline.
Design is an integral part of our lives. We believe that if design serves human needs, communicates clearly, functions cleanly, and makes sense of both material and virtual worlds, then it is beautiful.
1 Sims Ave, Unit 201
Providence, RI 02909
+1 (401) 273 5423
2743 9th Street
Berkeley, CA 94710
+1 (415) 851 5423
Van Diemenstraat 176
1013 CP Amsterdam NL
+31 (0) 203 70 16 33
141 W 28th St, 9th Fl
New York, NY 10001
+1 (347) 450 6501
October 2nd, 2015
Mikhail and Kuan-Ju recently kicked off their “Drawing Machines” course. This semester they’ll be instructing eighteen students–and at least as many robots–in the Rhode Island School of Design’s Industrial Design department. “We will take basic concepts of drawing, and extrude them into a world of storytelling and interaction design, through mechanical actuation and control.” To […]
August 7th, 2015
7 AUGUST 2015 NEWSLETTER “Why just talk about the future if you can visit it?” This month we hosted a gathering in Amsterdam with 21 of the world’s top futurists to kick off the 2016 Museum of Future Government project. “The Museum of the Future is, to my knowledge, the largest scale experiential futures project that’s […]
June 15th, 2015
15 JUNE 2015 NEWSLETTER Color of Life opens at the California Academy of Sciences Tellart collaborated with the California Academy of Sciences (CAS) in San Francisco to create a dynamic multisensory display for Color of Life, a major new exhibition that opened on June 12. “In our new Color of Life exhibit, we’re thrilled to […]